| 927
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| Kit Kat's Tool Kit |
| This fun and easy to learn game is intended to help the counselor gently guide each child through the process of healing. Using a combination of leading questions and relaxation exercises children learn constructive ways to express their feelings and emotions regarding the event and build a tool set for ways to cope. |
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Media Board Game
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Grade Level Gr: 1-5
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| 2020
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| Catch Good Character |
| Go Fish: Catch good character introduces various dimensions of character, such as, honesty caring, fairness, kindness, and respect for others. Players answer open-ended questions about good character, giving examples from their own experience and discussing the benefits of good character. |
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Media Game
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Topic Character Education
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Grade Level K-2; 3-5
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Publisher Franklin Learning
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| 2021
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| Reel in Responsibility |
| Go fish: reel in responsibility™ will teach players how to interact with others at school and at home in a
responsible manner. Some cards ask players to decide whether a wide range of scenarios depict responsible or irresponsible behavior and explain why. Other cards deal with the benefits of being responsible. |
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Media Game
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Topic Responsibility
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Grade Level K-2; 3-5
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Publisher Franklin Learning
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| 2022
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| Hooked on Friendship |
| Go fish: Hooked on friendship™ is designed to help children learn friendship skills while having fun. The
framework of the game will teach players how to make friends, how to be a good friend and how to resolve conflict with peers.
The scenario cards cover basic lessons on, fairness, kindness, respect and understanding. The scenarios draw from daily interactions that take place during school, after-school activities, in the neighborhood, and at home. |
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Media Game
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Topic Friendship
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Grade Level K-2; 3-5
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Publisher Franklin Learning
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| 2023
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| Catch and Release Your Anger |
| Go fish: catch and release your anger™ is designed to help children manage anger in a thoughtful and non-aggressive way. Each card will offer a scenario where someone has done something as a result of an angry situation. Each player will be given the opportunity to reflect on the scenario and discuss whether or not it was a good way to handle angry feelings. There are cards which also offer techniques to diffuse anger and to help deal with angry feelings in a more productive way. |
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Media Game
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Topic Anger Management
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Grade Level K-2; 3-5
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Publisher Franklin Learning
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| 2024
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| Cast Away Conflict |
| Go fish: Cast away conflict™ provides players with the skills needed to manage conflict in an assertive, but
non-vilent way. Players read scenario cards that contain conflict situations and are asked to solve the conflict in a win-win way.
Guidelines are suggested for knowing when to call on a trusted adult for guidance. In all scenarios, players are asked to explain their answers to generate communication and internalization. |
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Media Game
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Topic Conflict Resolution
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Grade Level K-2; 3-5
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Publisher Franklin Learning
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| 2025
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| Fishing For Feelings |
| Go fish: Fishing For feelings™ gives players with the skills to successfully deal with their feelings, recognize
feelings in others and identify appropriate feelings. Players talk about their feelings in an open-ended and non-threatening way. Older students practice actively listening to the feelings of others. |
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Media Game
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Topic Feelings Awarness
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Grade Level K-2; 3-5
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Publisher Franklin Learning
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| 2026
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